3D, Games and Product Development

3D, Games and Product Development

Almost two years ago, I published the following post – Virtual World: Where is the boarder between game and PLM software? Gaming technology is developing very fast. Today’s games open lots of opportunities to improve existing design and engineering software, as well as to develop a new class of application. This week, during SolidWorks World 2011 in San Antonio, Dassault and SolidWorks presented a new product – Post3D, part of 3DVia brand portfolio.

The idea of this application is to allow multiple users to participate in a product review in a virtual way. You can take  a brief look on what Dassault means by that on the following video:

Virtual Collaboration – Community and Game

I found the idea of Post3D inspiring. There are few straightforward issues with Post3D – the ability to load 3D models and review them. My hunch, there is something beyond that. The main point is the ability to communicate in a different way. In addition such type of software can release product from 3D CAD boundaries. By using game-like technologies, in the future, you’ll be able to share and use 3D data beyond the point of creation in CAD system. The ability to interact in 3D is one of the key aspects in a vision of Dassault’s CEO Bernard Charles. In the next longer video, you can see Dassault’s Charles personally demonstrating the new virtual showroom together with his colleagues during SolidWorks world.

What is my conclusion? I can see Game Technologies as a clear trend in a future of design and product development. Games develop a new way to interact. When I watch my kids playing Kinect, I can see a huge potential Gaming technology will bring later into PLM space. However, the learning curve can be tough for non-GenY folks. It will be interesting to see the adoption curve of such visionary tools. Just my thoughts…

Best, Oleg


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